Voltorb Flip is a game that you can play in Pokémon in order to win coins, which you can exchange for itemsand pokémon. It is a game of luck, but with a little bit of strategy you can reduce the guesswork and increase the chance that you will win the game. The more coin collecting you do,the better prizes you can get in the game.
If you have 9,999 coins from the f.n game corner, you go to the tent that gives you prizes in Celeadon city. Go in the tent talk to the one on the right and chose the f.n pkmn you want! I did it like 3 times Note the third time I did it was awsome because I saved chose porygon, and did that till it was shiney.
How to Play
This cheat for Pokemon Silver Game Boy Advance has been posted at 03 Jun 2008 and is called 'Steal from Game corner prize'. The Cheat has been commented 1 times. If cheat is usable don't forgot thumbs up and share this with your freinds. And most important we have 5 other cheats for Pokemon Silver, look them as soon as possible! A small hack of HGSS that mostly contains Quality of life and Aesthetic changes. I made this with the idea of replacing the Original HGSS games as it contains a few things that SHOULD have been in the originals. Feel free to use these as a base for your rom hacks but give credit pls:P UPDATED UPDATED 16/9/2020-Cleaned a few Pokemon Sprites. The next place you can visit is the Goldenrod City Game Corner right above the Pokemon Center. 'A safe and sound playground.' You can play the coin game with Mr. Game but first you need a coin.
You are given an empty grid of 25 squares. The grid hides Voltorbs and numbered cards.To the right and below the grid are boxes that show you how manyVoltorbs there are hidden in that row or column, as well as the total that the numbered cards add up to in that rowor column.
Flipping a numbered card gives you coins. If you have 0 coins, then flipping a numbered card gives you that manycoins. Thereafter, flipping a numbered card will multiply your coin total by that number.
Your goal is to find all of the cards in the grid that say 2 or 3. Since the cards only multiply yourcurrent coin total, finding a 1 never has any effect on the number of coins that you have. The 1 cards just allowyou to stay in the game.
My little pony game cheat gems. If you flip a voltorb, you lose all of the coins that you accumulated in the current game (although you keep all the coinsthat you won in previous games.) Additionally, if you flipped fewer numbered cards than the level number of your currentgame, you drop down to that number level. In other words, if you are on level 5, for example, and you only flip two numberedcards before flipping a voltorb, you drop down to level 2.
Step 0: Flip all the cards where there are no voltorbs
Sometimes you get a grid where a row or column has 0 voltorbs. You should flip all of the cards in that row or column,because you know that they are safe. This will also help ensure that even if you do flip a voltorb, you might have flippedenough cards not to drop down to a lower level.
Step 1: Mark the 1s
To get a good strategy for winning Voltorb Flip, one of the important things to keep in mind is the fact that you only needto find the twos and threes. You never need to find any of the ones. What this means is, if you can tell from the current state of the grid that a square, row, or column, can only have either voltorbs or ones, but not any cards with higher numbers, you can choose Open Memo and mark those squares with a voltorb and a 1.Then you can safely leave those squares alone.
Look for rows and columns whose voltorb + number total is equal to five. This means that the entire row or column can be markedwith a voltorb and a 1, because there can't be any higher numbers in there. For example, if there are four voltorbs in a row,and the number total for that row is 1, you can mark that entire row with voltorbs and 1s, because there can't be any twos orthrees there. Similarly, if a column has two voltorbs, and the number total is three, you also know that there can't be anytwos or threes in that column, and can mark the column with voltorbs and 1s.
Step 2: Use logic to narrow things down
Once you have flipped all the cards in 0 voltorb rows or columns, and once you have marked all of the rows and columns that aredefinitely going to either be a 1 or a voltorb, the game gets risky, but you might be able to use logic to safely flip or markmore squares. The squares that youhaven't marked yet are the ones that MIGHT have a 2 or a 3. But there's also a chance that there is a 1 or a voltorb in those unmarked squares.
To use logic to narrow things down, here is what you do:
- Make note of what the number total is for the row or column that you are looking at.
- Figure out in your head what combinations of numbers would be needed in order to add up to thattotal.
- If you realize that the unmarked squares would all have to be either a two or a three in order toadd up to the total, you can safely flip them all.
- If the unmarked squares could possibly be a one, then use the Memo feature to mark those squares with all of the possiblenumbers that could be hidden there.
- After marking the rows and columns, go back and look over them again. If you marked a square with voltorb, two, and three,for example, you might realize, looking at the way that you marked other squares, that a three in that square would make the totaltoo high, so you can remove that from the notes on that square.
Step 3: Decide whether to take a chance or play it safe
If you have marked all of the 1s and you have flipped over any cards that you can safely flip using logic, then the game becomesentirely based on luck. If you wish, you can try to flip over a card at random and hope that it isn't a voltorb. If you do this, try to flip over a card in a row or column that has a low number of voltorbs in it, along with a high number totalfor that row.But it might bebetter to just quit the game and take the coins that you earned so far. This is what I would recommend if you have already flippedover enough cards to not drop down any levels, or if you will only drop down one level. This way, you will still earn some coins,and you can try this level again afterward.
It might even be a good idea to flip over any 1s that you are reasonably sure about, because this will increase your flipped card count,giving you a better chance of staying at the current level if you flip a voltorb later. It even reduces uncertainty in the grid, andmight even be enough to help you figure out the location of more twos and threes.
Hello, DraSric users and descreen shotI've recently been experiencing some minor issues with using the DraStic app for my Samsung Galaxy Tab 2. As the title suggests, I've been playing a little Soul Silver lately. The game has worked perfectly on the emulator so far with no bugs or anything of the like. I played it up til arriving at Goldenrod City before caving and looking for some cheats to make things a little more interesting. (Seriously, has ANYONE ever gotten 10,000 coins at the game corner legit?)But unfortunately when I go into the 'Cheats' section, all I recieve is a semi-blank screen and no cheats to use. I've read the FAQs and I understand how the cheats are received from a database and there is currently no way to add your own manually. While that is a good idea in theory, I'd prefer to be able to add my own in case I'd need to go offline for any reason.
My thoughts on the cheat system aside, I'd like some help in getting them working. Here's a bit of info that might help:
-The ROM is a .nds file
Soul Silver Pokemon Level Cheat
-I've run it through a fanmade 'randomizer' program that changes what Pokemon appear where.
Pokemon Soul Silver Game Corner
-I recieved the original file from (dont post rom sites!!!)
Pokemon Soul Silver Coin Game
-I'm able to provide a screenshot that may help. I've uloaded it as an attachmentIs there anything that can be done to fix this?